One of the most extremely controversial top features of the soon to secrete Middle-earth: Shadow of War, brought to life by Monolith, is a introduction of loot boxes. In line with the team’s VP of Creative, they actually do are a great fit with the game.
Speaking with all the Hollywood Reporter’s Patrick Shanley, Michael de Plater brought up the way the team felt the loot boxes are a good fit for your game, as they want players to remain experiencing the game for long periods by supplying a...