Review: Masters Of Anima – PS4

a minute read

Masters Of Anima the most recent adventure game from PASSTECH Games while focusing Home Interactive puts you answerable for Otto who finds himself looking to save his fiancee and consequently the globe as forces of evil wage war while in the magical field of Spark. Otto is really a lowly apprentice of Anima, the source of most life in Spark, but in order go marry Ana he or she must train to arrive at the rank of Anima Master. The evil Zahr has captured Ana and unleashes his Golems to eliminate the maters of anima so Otto sets in the market to rescue her and quickly figuring out how to control her own army of guardians.

In the start, Masters Of Anima looks like a totally lovely game. Otto travels throughout Spark defeating Zahr’s evil golems by summoning guardians. The minion armies vary in abilities and skills. As Otto levels up, more guardians tend to be his beckoning call consider they can be mindless creatures you have to instruct them where to search and when to go from harm’s way. Otto himself isn’t a lot better in battle and participating often leaves your guardians vulnerable and there is only a great deal of anima around to create more. Combat doesn’t always respond as intended and is also poorly designed the particular ultimate game flaw for your game that also includes a lot of it.

 

Game Info

  • Developer: PASSTECH Games
  • Release Date: April 10th, 2018
  • Price: $19.99/
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